# Patterns: Describing patterns using tables and solving variables

### Patterns: Describing patterns using tables and solving variables

#### Lessons

In this lesson, we will learn:

• How to describe number patterns using a function table (input output table)
• How to write formulas with variables for function tables and solve for variables
• The steps for solving the rule (one-step and two-step) or formula for a function table

Notes:

• We can think of the relationship between numbers in a pattern as a machine
• The machine takes the number you give it (the “input”), applies a function (the “rule” or math operations), and gives you a resulting number (the “output”)

• The input output table (or function table) keeps track of these inputs and outputs
• Unlike the number sequence, order is not necessary for a function table
• Ex. for the number sequence/pattern “start at 1 and add 3 each time” it would be:

• Ex. but for the function table with a rule of “add 3” it could be:

• It is also possible to have two-step rules for function tables
• The first step is to either multiply or divide (× or ÷)
• The second step is to either add or subtract (+ or –)
• Instead of writing “input” and “output” in the function table, variables can be written instead
• Variables are symbols (letters) that represent values that can change (“varying”)
• Variables can be used to write a formula for the function table using the format:
• $(output variable) = (multiplier/divisor) x (input variable) \pm (addend/subtrahend)$
• Or more commonly written as $y = m x + b$
• To solve for the variables in function tables:
• If solving for an output: plug the input value into the formula
• If solving for an input: plug the output value in and solve backwards (algebra)
• If you are given a complete function table and asked to solve for the formula:
• Check horizontally across input/output for one-step rules
• If it is not a one-step rule:
• If the inputs are consecutive, the multiplier m (in formula $y = m x + b$) is the difference between outputs
• If the inputs are random, the formula can be either found by:
• (#1) trial and error
• OR (#2) using two pairs of input/output and m is the ratio of $\large\frac{\Delta y}{\Delta x}$
• Introduction
Introduction to Describing Patterns using Tables and Solving Variables:
a)
What is a function machine and what is a function table?

b)
What are two-step rules?

c)
How do we write number pattern rules as formulas with variables?

d)
Solving the formula for one-step rules

e)
Solving the formula for two-step rules with consecutive inputs

f)
Solving for formula for two-step rules with random inputs

• 1.
Solve for the Function Table's Missing Variables
Use the rule to complete the function table:
a)

b)

c)

d)

• 2.
Solving for Function Table Rules
Write the rule for the function table
• Write the one-step rule as a formula with a variable
a)

b)

c)

d)

• 3.
Using Two-Step Rules to Complete Function Tables
Use the two-step rule to complete the function table.
a)

b)

c)

d)

• 4.
Solving for Two-Step Rules in Function Tables
Write the two-step rule for the function table.
a)
$output = (m) input \pm b$

b)
$output = (m) input \pm b$

c)
$output = (m) input \pm b$

d)
$output = (m) input \pm b$